Icon Architect 1.0 is a point-and-click adventure game in development by Neil Cicierega.
According to Neil's thread on the Adventure Game Studio forum:
This is a full-length game I'm working on. It takes place within the headquarters of a major computer company-- contemporaries of Microsoft, Apple, and NeXT... The hero is Jan, a young graphic designer who is tasked by Giacomo, (master painter of clipart and icons) with taking reference photos of wastebaskets. Their team is building a revolutionary operating system. Jan will explore the burgeoning world of tech culture; A state-of-the-art corporation on the verge of unleashing an incredible new paradigm. Jan soon becomes caught up in an industrial espionage plot, uncovering the strange, world-shattering secrets of her employers. Exactly why is this OS so revolutionary? Exactly how many floors does this building have? Planned features:
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- Neil has said in a livestream that the game will probably never be finished, but may be released as a demo later on. [1]